Refactor code.
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34
src/SUDOKU.ASM
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34
src/SUDOKU.ASM
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;-*-MIDAS-*-
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TITLE SUDOKU SOLVER
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;Define the accumulators
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A=1 ;The primary accumulator.
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B=2 ;Other ACs.
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C=3
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X=4 ; X and Y are used for indexing
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Y=5 ; loops etc.
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;Set up the stack
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P=17
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PDLLEN==20 ;Size of the stack.
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PDL BLOCK PDLLEN ;Reserve the stack memory.
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BPTR==440700 ;Define a byte pointer.
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CHTTYO==1 ;Define a channel for TTY output.
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START: MOVE P,[-PDLLEN,,PDL-1] ;Initialize the stack.
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.OPEN CHTTYO,[.UAO,,'TTY] ;Open the output channel.
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.LOSE %LSFIL ;Gobble up error messages.
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MOVE A,[BPTR,,HELLO] ;Load A with a byte pointer to HELLO.
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JRST DONE ;Jump to the end of the program.
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OUTSTR: HRLI A,BTPR ;Ensure, A is a byte pointer.
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OUT: ILDB B,A ;Load the next byte from A.
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JUMPE B,OUTEX ;Exit the routine, if all bytes are done.
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.IOT CHTTYO,B ;Print a character.
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JRST OUT ;Jump back to print the next character.
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OUTEX: .IOT CHTTYO,[^M] ;Print carriage return and
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.IOT CHTTYO,[^J] ;newline characters.
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POPJ P, ;Return from the subroutine.
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DONE: ;Exit point for the program.
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HELLO: ASCIZ /HELLO WORLD/ ;Define example string.
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END START
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@@ -1,33 +0,0 @@
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;-*-MIDAS-*-
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TITLE SUDOKU SOLVER
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P=17 ;Defines AC 17 as the stack pointer.
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A=1 ;Define two accumulators
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B=2 ;A and B
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CHTTYO==1 ;Output channel number
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PDLLEN==100 ;Length of push down stack
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PDL: BLOCK PDLLEN ;Storage for push down stack
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START: MOVE P,[-PDLLEN,,PDL-1] ;Initialize the stack
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.CALL [SETZ ? SIXBIT/OPEN/ ;Open the TTY channels
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[.UAI,,CHTTYO] ? [SIXBIT/TTY/] ((SETZ))]
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.LOSE %LSFIL
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L: MOVE A, [440700,,HELLO] ;Load the address of the string into A
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PUSHJ P, OUTSTR ;Print the string.
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JRST L ;Keep looping
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;Subroutine to output the ASCIZ which starts in the word
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;whose address is in A. Clobbers A.
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OUTSTR: HRLI A, 440700 ;Make A into a byte pointer to fetch a string
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OUTST1: ILDB B, A ;Fetch the next character of string into B
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JUMPE B, CPOPJ ;If it is the terminator, return
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.IOT CHTTYO,B ;Else output the character
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JRST OUTST1 ;and loop around.
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CPOPJ: POPJ P, ;Return
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HELLO: ASCIZ /HELLO WORLD/
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END START
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