Parse data
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@@ -10,7 +10,7 @@ X=10 ;X and Y are used for indexing
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Y=11 ;loops etc.
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P=17 ;Define P as the stack pointer.
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PDLLEN==20 ;Set the size of the stack to 20 words.
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PDLLEN==30 ;Set the size of the stack to 30 words.
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PDL: BLOCK PDLLEN ;Reserve the stack memory
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BPTR==440700 ;Define a byte pointer.
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@@ -21,34 +21,48 @@ FNAME1: BLOCK 15 ;The first part of the file name.
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FNAME2: BLOCK 15 ;The second file name.
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START: MOVE P,[-PDLLEN,,PDL-1] ;Initialize the stack.
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SETZM JCL ;Zero out the JCL
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MOVE A,[JCL,,JCL+30]
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BLT A,JCL+30
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.OPEN CHTTYO,[.UAO,,'TTY] ;Open an output channel on the TTY.
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.LOSE %LSFIL ;Gobble up any errors.
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PUSHJ P,GETJCL ;Read the command line.
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MOVE A,[BPTR,,HELLO] ;Load A with a byte pointer to HELLO.
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PUSHJ P,OUTSTR ;Print the out string.
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MOVE A,[BPTR,,JCL] ;Read the parameter.
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PUSHJ P,PUTLN ;Print the rest of the line.
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MOVE A,[BPTR,,FNAME1] ;Read the parameter.
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PUSHJ P,PUTLN ;Print the file name
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MOVE A,[BPTR,,FNAME2] ;Print the second file name.
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PUSHJ P,PUTLN
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JRST DONE ;Jump to the end of the program.
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;Subroutine to read the JCL from DDT and get the command line parameters.
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;Clobbers B, C and D.
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GETJCL: .BREAK 12,[..RJCL,,JCL] ;Get the JCL
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MOVE B,[BPTR,,JCL] ;Load the command parameters.
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MOVE C,[BPTR,,FNAME1] ;Set a pointer to store the first parameter.
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JCLL1: ILDB D,B ;Load the next character.
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JUMPE D,FN2 ;Exit the loop, if null.
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CAIN D,30 ;Jump to next parameter word, if
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CAIL D,140 ;Check, if the char is > 96.
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SUBI D,40 ;Make sure that the code is always < 96
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SUBI D,40 ;Convert the char to SIXBIT.
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IDBP D,C ;Deposit the converter value in FNAME1.
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JRST JCLL1 ;Loop back to read the next character.
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FN2: MOVE C,[BPTR,,FNAME2] ;Load a pointer to FNAME2 into C.
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GETJCL: PUSH P,A ;Save the register A.
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PUSH P,B ;Save the register B.
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SETZM JCL ;Zero out the JCL
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MOVE A,[JCL,,JCL+30]
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BLT A,JCL+30
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.BREAK 12,[..RJCL,,JCL] ;Request the JCL.
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MOVE A,[BPTR,,JCL] ;Load the command parameters into A.
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MOVE B,[BPTR,,FNAME1] ;Pointer to the first file name.
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PUSHJ TOSIXBIT ;Transfer the first word into FNAME1
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MOVE B,[BPTR,,FNAME2] ;Pointer to the second file name.
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PUSHJ TOSIXBIT ;Transfer the second word into FNAME2
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POP P,B ;Restore the B register.
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POP P,A ;Restore the A register.
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POPJ P, ;Return from routine.
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;Subroutine to convert an ASCII string into SIXBIT. Takes a byte
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;pointer in A and B, where A is the source and B is the destination.
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TOSIXBT:PUSH P,D ;Store the contents of register D.
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TOSIXBL:ILDB D,A ;Load the next character from A.
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JUMPE D,TOSIXEN ;Exit the loop, if charachter is null.
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CAIN D,40 ;If the character is a whitespace,
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JUMPA TOSIXEN ;exit the loop.
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CAIL D,140 ;If the character is > 96,
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SUBI D,40 ;then cut it down, so it's in range.
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SUBI D,40 ;Convert 32..95 to 0..63
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IDBP D,B ;Deposit the character in the destination.
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JRST TOSIXBL ;Repeat with next character.
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TOSIXEN:POP P,D ;Restore the D register.
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POPJ P, ;Return from function.
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;Subroutine to print a string of text on the output.
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; Clobbers A and B.
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OUTSTR: HRLI A,BPTR ;Ensure, A is a byte pointer.
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